11/14/2023 0 Comments Byond icons![]() ![]() ![]() That's the link, it seems enemies.dmi will work, I click the icon, no error message about me "not having selected an icon" BUT when I select uniques.dmi it does give me the message. As for icons to test with I was simply trying to set a placeholder icon from RoH. It was interesting to note it said it was compiled for 468 or later though when I first tried to run it with 465, but i'm not using any features exclusive to 468 & compiling pre-468 it actually WORKS as expected.Ĭompile any new projects using an early byond version, in my case byond versions below 468 seem to do the trick. I don't have a specific version, I just know it's around 465-468, 465 works, 468 fails, I don't know about in-between. It's interesting to note theres no problem if I create in 465 & run the project using 497, at that point everything works as expected, but if I compile with 497 it fails, as well as compiling with 468 makes it fail.Įven if I do clean compile with 497 & include new features it doesn't seem to fail as long as I had 465 to originally compile it once. It worked in 465 & broken again by 468.so it was somewhere around there.and i'm using 497, so that was quite a while ago. I didn't download every version, but it's interesting to note it has been broken for a very long time. It would set your icon to any icon you want.ĩ0% of the time it fails, but it only happens on specific icons.ĭid the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit to download old versions for testing.) Var/sj=input( "Type an icon state from that file.", "Your Icon State") as null|text If((input( "Do you want to resize this icon to 96*96?", "Resize Icon") as null|anything in list( "Yes", "No"))= "Yes") World<< "For some reason we didn't see that you picked an icon file.weird I know." Var/icon/a=input( "Choose an icon from your system", "Your Icon") as null|icon Make objects move 8 pixels per tick when walking View = 6 // show up to 6 tiles outward from center (13x13 view) Icon_size = 96 // 32x32 icon size by default These are simple defaults for your project. ![]()
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